From c5246ad3588dfd8b6bbfdae48366a754d2ddf452 Mon Sep 17 00:00:00 2001 From: Cametendo Date: Tue, 28 Apr 2026 20:08:11 +0200 Subject: [PATCH] changed video0 to video2 --- find_ui_elements.py | 2 +- vision_agent.py | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/find_ui_elements.py b/find_ui_elements.py index 49db0ec..e4527ba 100644 --- a/find_ui_elements.py +++ b/find_ui_elements.py @@ -5,7 +5,7 @@ from vision_agent import EldenVision class UISelector: def __init__(self): - self.vision = EldenVision(0) + self.vision = EldenVision(2) self.window_name = "FLUID CALIBRATOR: TAB=Switch, R=Mode, S=SAVE, Q=Quit" cv2.namedWindow(self.window_name, cv2.WINDOW_NORMAL) cv2.resizeWindow(self.window_name, 1280, 1280) diff --git a/vision_agent.py b/vision_agent.py index fbc8387..3833e7c 100644 --- a/vision_agent.py +++ b/vision_agent.py @@ -15,9 +15,9 @@ class EldenVision: self.lock = threading.Lock() # PRESERVED USER CONFIGS - self.player_hp_roi = (158, 164, 48, 329) - self.player_fp_roi = (163, 169, 49, 160) - self.player_sp_roi = (169, 176, 48, 216) + self.player_hp_roi = (154, 160, 48, 329) + self.player_fp_roi = (160, 166, 49, 160) + self.player_sp_roi = (166, 173, 49, 217) self.boss_hp_roi = (427, 437, 149, 488) self.stack_size = stack_size