Files
p5js/sketches/imageOverlap.js
2026-06-03 10:35:15 +02:00

90 lines
2.3 KiB
JavaScript

let img1, img2;
let mode = [0,0,0]; //rgb each coloum says if 1 look for bigger if -1 look for smaller if 0 ignore in decition
let imageList = ["assets/wallpaper/dear.png", "assets/wallpaper/elphantJap.jpg"];
let loadedImages = [];
let doubleContinue = false;
async function setup() {
makeRandomMode();
console.log(mode);
for (i = 0; i < imageList.length; i++) {
try {
loadedImages[i] = await new Promise(resolve => loadImage(imageList[i], resolve));
console.log(imageList[i] + " loaded");
} catch (err) {
console.error('Failed to load ' + imageList[i], err);
}
}
if (loadedImages.length == 0) {
throw new Error('No images loaded');
return;
}
createCanvas(loadedImages[0].width, loadedImages[0].height);
background(255, 255, 255)
for (let col = 0; col < loadedImages[0].width; col += 1) {
for (let row = 0; row < loadedImages[0].height; row += 1) {
for (let i = 0; i < loadedImages.length; i++) {
if (loadedImages[i].get(col, row) == null|| loadedImages[i].get(col, row) == undefined) {
doubleContinue = true;
continue;
}
}
if (doubleContinue){
doubleContinue = false;
continue;
}
stroke(color(checkWhatPixelToTake(col, row)));
strokeWeight(2);
point(col, row);
}
}
console.log('finished');
}
function makeRandomMode() {
mode = [round(random(-1, 1)), round(random(-1, 1)), round(random(-1, 1))];
if (abs(mode[0]) + abs(mode[1]) + abs(mode[2]) === 0) {
mode = [1,1,1];
}
console.log("arrarray",[abs(mode[0]), abs(mode[1]), abs(mode[2])]);
}
function checkWhatPixelToTake(col, row) {
let sumImage = [];
for (let i = 0; i < loadedImages.length; i++) {
sumImage[i] = 0;
}
for (let i = 0; i <= 2; i++) {
if(mode[i] == 1){
for (let j = 0; j < loadedImages.length; j++) {
sumImage[j] += loadedImages[j].get(col, row)[i];
}
}else if (mode[i] == -1) {
for (let j = 0; j < loadedImages.length; j++) {
sumImage[j] += (255 - loadedImages[j].get(col, row)[i]);
}
}
}
let bestSum = 0;
let bestSumIndex = -1;
for (let i = 0; i < sumImage.length; i++) {
if (sumImage[i] >= bestSum) {
bestSum = sumImage[i];
bestSumIndex = i;
}
}
if (bestSumIndex == -1) {
console.error('best pixel not found');
return loadedImages[0].get(col, row);
}
return loadedImages[bestSumIndex].get(col, row);
}
function draw() {
}
function mousePressed() {
}