changed video0 to video2
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@@ -5,7 +5,7 @@ from vision_agent import EldenVision
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class UISelector:
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class UISelector:
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def __init__(self):
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def __init__(self):
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self.vision = EldenVision(0)
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self.vision = EldenVision(2)
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self.window_name = "FLUID CALIBRATOR: TAB=Switch, R=Mode, S=SAVE, Q=Quit"
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self.window_name = "FLUID CALIBRATOR: TAB=Switch, R=Mode, S=SAVE, Q=Quit"
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cv2.namedWindow(self.window_name, cv2.WINDOW_NORMAL)
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cv2.namedWindow(self.window_name, cv2.WINDOW_NORMAL)
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cv2.resizeWindow(self.window_name, 1280, 1280)
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cv2.resizeWindow(self.window_name, 1280, 1280)
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@@ -15,9 +15,9 @@ class EldenVision:
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self.lock = threading.Lock()
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self.lock = threading.Lock()
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# PRESERVED USER CONFIGS
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# PRESERVED USER CONFIGS
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self.player_hp_roi = (158, 164, 48, 329)
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self.player_hp_roi = (154, 160, 48, 329)
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self.player_fp_roi = (163, 169, 49, 160)
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self.player_fp_roi = (160, 166, 49, 160)
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self.player_sp_roi = (169, 176, 48, 216)
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self.player_sp_roi = (166, 173, 49, 217)
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self.boss_hp_roi = (427, 437, 149, 488)
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self.boss_hp_roi = (427, 437, 149, 488)
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self.stack_size = stack_size
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self.stack_size = stack_size
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