Files
p5js/sketches/image.js
2026-06-03 09:23:12 +02:00

57 lines
1.1 KiB
JavaScript

async function setup() {
try {
img1 = await new Promise(resolve => loadImage('assets/wallpaper/dear.png', resolve));
console.log('img1 loaded');
} catch (err) {
console.error('Failed to load dear.png', err);
}
try {
img2 = await new Promise(resolve => loadImage('assets/wallpaper/elphantJap.jpg', resolve));
console.log('img2 loaded');
} catch (err) {
console.error('Failed to load elphantJap.jpg', err);
}
createCanvas(img1.width, img1.height);
background(255, 255, 255)
for (let col = 0; col < img1.width; col += 1) {
for (let row = 0; row < img1.height; row += 1) {
let c = img1.get(col, row);
stroke(color(c));
strokeWeight(2);
if (yesOrNo()) {
point(col, row);
}
}
}
for (let col = 0; col < img2.width; col += 1) {
for (let row = 0; row < img2.height; row += 1) {
let c = img2.get(col, row);
stroke(color(c));
strokeWeight(2);
if (yesOrNo()) {
point(col, row);
}
}
}
console.log('finished');
}
function yesOrNo(){
if (random(0, 1) < 0.5) {
return true;
}else{
return false;
}
}
function draw() {
}
function mousePressed() {
}